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ISBN
:
9780070597020
Publisher
:
Tata Mcgraw Hill Education Private Limited
Subject
:
Business & Management
Binding
:
Paperback
Pages
:
272
Year
:
2004
₹
525.0
₹
409.0
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Did you know that games can be a terrifically effective way to build team spirit, communication, and trust among people who work together day in and day out? Team-building games and activities are so stimulating and enjoyable that everyone in the department actually looks forward to them! Now you can choose from 70 varied and imaginative games and activities that have been specifically designed for the manager who's looking to: Raise sagging morale in a department Liven up boring staff meetings Improve communication Promote a culture of harmony and cooperation Have fun with your work team Each of these games is fast, creative, easy-to-lead, and will help you accomplish your team building goals. Learn valuable tips on how to present games and how to select activities for particular situations. Get essential advice on what not to do when leading games, and much more About The Author Dr. John W. Newstrom and Edward E. Scannell are respected authors, professional speakers, and seminar leaders. They are the coauthors of McGraw-Hill's best-selling Games Trainers Play series, which has sold more than 250,000 copies Table Of Contents Acknowledgements. Introduction to Team-Building Games. How to Use This Book. Chapter 1. Icebreakers: Getting to Know Each Other Better. Chapter 2. Who Are We? Creating Team Identity. Chapter 3. What Can Teamwork Achieve? Demonstrating Its Value. Chapter 4. Who Can We Trust? Building Mutual Support. Chapter 5. How Shoud We Proceed? Setting Team Goals and Norms. Chapter 6. How Are We Doing? Improving Teamwork. Chapter 7. How Can We Stretch Our Minds? Problem-solving and Creativity Games. Chapter 8. Can We Get Along Better? Learning to Communicate and Cooperate. Chapter 9. Can We Work Together? Energizing Team Meetins. Chapter 10. What Lies Ahead? Coping with Change. Chapter 11. How Can We Have More Fun? Taking time to Play. Chapter 12. How Can We Build Self-esteem? Affirming Ourselves through Games
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