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Game Management-An Overview

Game Management-An Overview

by Niit

  • ISBN

    :  

    9788120325203

  • Publisher

    :  

    Phi Learning

  • Subject

    :  

    Digital Lifestyle, Graphical & Digital Media Applications

  • Binding

    :  

    Paperback

  • Pages

    :  

    468

  • Year

    :  

    2004

295.0

295.0

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  • Description

    This text offers an easy-to-understand presentation of the game development process: from game proposal to release. The book outlines all the main stages of a game's development, describing what happens at each stage in detail. Key Features Game proposal, research and game management Pre-production, prototyping art direction and audio Basic game mechanics, screen interface theory and control models Market feedback, contracts and how to schedule the development, critical path analysis product packaging, IPR, copyrights Software process model, game build frequency debugging, testing, launch and redesign. The book is rich in real-world case scenarios which help the reader to gain a complete understanding of game management. Table of Contents Chapter 1 - Introduction to Game Management Chapter 2 - Concept Development I Chapter 3 - Concept Development II Chapter 4 - Pre-Production I Chapter 5 - Pre-Production II Chapter 6 - Production I Chapter 7 - Production II Chapter 8 – Testing Chapter 9 - Risk Management Chapter 10 - Project Completion Appendix Bibliography

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